July 20, 2008

Problems ¬¬

Well, well...
I'm happy to see some support, thank you guys.
About the problem, well i'm kind of stuck here, i can't manage to turn my animations into .kf files, the only way known by now is transfering the data manually, but due to the complexity and number of the animations it would take like... ...forever for me to finish it, seems that there is a japanese program which converts the animations into .kf files, but since i don't have a clue of how to find it, i'm, as i've said, stuck.
Anyway if any of you know this program and how i can get it, please leave a comment in here.
Thanks again, c ya.

June 28, 2008

Not dead!

Well HONESTLY I've spent all this time without means to keep on with the project, of course that meanwhile I had a computer but it couldn't open any 3d game (you know like the beginning of the 90's when no one even knew what a "video-card" was), so it was pointless to attempt to do anything once I couldn't open the game, the construction set or any 3d program used for modeling and animate.
I'm not asking for all those that was waiting for this mod to believe me or forgive me, this is the truth believing or not, I'm also not waiting to create new hopes about this project once that Oblivion is getting older and it's fans are shrinking BUT I wanted to say that this week I managed to buy a new graphic card (I just gave up of my last card warranty, they finally won) and I'll keep on with the project.

C ya...